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Passenger-Driver Distinguishing Test for Pokémon Go

Authors :
Farzan Sasangohar
Kunal Khanade
Source :
Proceedings of the International Symposium on Human Factors and Ergonomics in Health Care. 6:4-8
Publication Year :
2017
Publisher :
SAGE Publications, 2017.

Abstract

Distracted driving while gaming is a serious hazard especially for young drivers. Increasing popularity of augmented reality games may increase distracted driving incidents. The main purpose of this study is to test the feasibility of an identification test to differentiate between drivers and passengers to prevent drivers from playing augmented reality games while driving to reduce distracted driving incidents. We hypothesized that increased cognitive burden will reduce vigilance on the secondary task which will reduce attention and increase the risk associated with the secondary task. An experiment with a driving simulator tested university students’ performance to evaluate the efficacy of the distinguishing test. The results show that the test shows promise to distinguish between drivers and passengers. Such tests can be used in applications when users perform two tasks that require the same modality leading to decreased performance in both tasks.

Details

ISSN :
23278595
Volume :
6
Database :
OpenAIRE
Journal :
Proceedings of the International Symposium on Human Factors and Ergonomics in Health Care
Accession number :
edsair.doi...........6e87ff3914a550597fa51f7ad3302bfa
Full Text :
https://doi.org/10.1177/2327857917061002