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Augmented deliberation: Merging physical and virtual interaction to engage communities in urban planning

Authors :
Eric Gordon
Edith Manosevitch
Source :
New Media & Society. 13:75-95
Publication Year :
2010
Publisher :
SAGE Publications, 2010.

Abstract

The goal of this article is two-fold: to introduce the concept of augmented deliberation and to demonstrate its implementation in a pilot project.We look specifically at a project called Hub2. This community engagement project employed the online virtual world Second Life to augment community deliberation in the planning of a neighborhood park in Boston, Massachusetts. The local community was invited to gather in a physical space and a virtual space simultaneously, and a physical moderator and virtual designer orchestrated deliberation.This project demonstrates the design values central to augmented deliberation: (1) it is a multimedia group communication process which balances the specific affordances of digital technologies with the established qualities of face-to-face group deliberation; (2) it emphasizes the power of experience; and (3) it promotes sustainability and reproducibility through digital tracking. Augmented deliberation, when properly designed, provides a powerful mechanism to enable productive and meaningful public deliberation. The article concludes with directions for further research.

Details

ISSN :
14617315 and 14614448
Volume :
13
Database :
OpenAIRE
Journal :
New Media & Society
Accession number :
edsair.doi...........64f3b58bc6243dda7d44956d6efdff73