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Automatic system for virtual human reconstruction with 3D mesh multi-texturing and facial enhancement

Authors :
Rafael Pagés
Daniel Berjón
Francisco Morán
Source :
Signal Processing: Image Communication. 28:1089-1099
Publication Year :
2013
Publisher :
Elsevier BV, 2013.

Abstract

The present paper presents a fully automatic low-cost system for generating animatable and statically multi-textured avatars of real people captured with several standard cameras. Our system features a novel technique for generating view-independent texture atlases computed from the original images, and two proposals for improving the quality of the facial region of the 3D mesh: a purely passive one implying no additional cost, and another based on active techniques such as structured light projection.

Details

ISSN :
09235965
Volume :
28
Database :
OpenAIRE
Journal :
Signal Processing: Image Communication
Accession number :
edsair.doi...........63fcab5d84085374ac89258c35fadb6f