Back to Search Start Over

Coordination components for collaborative virtual environments

Authors :
Alberto Raposo
Christian M. Adriano
Adailton José Alves Da Cruz
Leo Pini Magalhães
Source :
Computers & Graphics. 25:1025-1039
Publication Year :
2001
Publisher :
Elsevier BV, 2001.

Abstract

This paper deals with the behavior of virtual environments from the collaboration point-of-view, in which actors (human or virtual beings) interact and collaborate by means of interdependent tasks. In this sense, actors may realize tasks that are dependent on tasks performed by other actors, while the interdependencies between tasks (through resource management and temporal relations) delineate the overall behavior of a virtual environment. Our main goal is to propose an approach for the coordination of those behaviors. Initially a generic study of possible interdependencies between collaborative tasks is presented, followed by the formal modeling (using Petri Nets) of coordination mechanisms for those dependencies. In order to implement such mechanisms, an architecture of reusable and pluggable coordination components is also introduced. These components are used in an implementation of a multi-user videogame. The presented approach is a concrete step to create virtual societies of actors that collaborate to reach common goals without the risk of getting involved in conflicting or repetitive tasks. r 2001 Elsevier Science Ltd. All rights reserved.

Details

ISSN :
00978493
Volume :
25
Database :
OpenAIRE
Journal :
Computers & Graphics
Accession number :
edsair.doi...........5fd600c85ac79ce20927ea3b3a67c9cb
Full Text :
https://doi.org/10.1016/s0097-8493(01)00156-x