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SCORE: A Scalable Communication Protocol for Large-Scale Virtual Environments

Authors :
François Baccelli
Emmanuel Léty
Thierry Turletti
Source :
IEEE/ACM Transactions on Networking. 12:247-260
Publication Year :
2004
Publisher :
Institute of Electrical and Electronics Engineers (IEEE), 2004.

Abstract

This paper describes and analyzes SCORE, a scalable multicast-based communication protocol for large-scale virtual environments (LSVE) on the Internet. Today, many of these applications have to handle an increasing number of participants and deal with the difficult problem of scalability. We propose an approach at the transport layer, using multiple multicast groups and multiple agents. This approach involves the dynamic partitioning of the virtual environment into spatial areas and the association of these areas with multicast groups. It uses a method based on the theory of planar point processes to determine an appropriate cell size, so that the incoming traffic at the receiver side remains with a given probability below a sufficiently low threshold. We evaluate the performance of our scheme and show that it allows to significantly improve the participants' satisfaction while adding very low overhead.

Details

ISSN :
10636692
Volume :
12
Database :
OpenAIRE
Journal :
IEEE/ACM Transactions on Networking
Accession number :
edsair.doi...........493bdb2dfbcd3018292f9c702ca1299a
Full Text :
https://doi.org/10.1109/tnet.2004.826276