Back to Search
Start Over
Gaze and body capture system under VR experiences
- Source :
- VRST
- Publication Year :
- 2018
- Publisher :
- ACM, 2018.
-
Abstract
- This paper proposes a novel system to simultaneously capture gaze behavior and the whole body motion of a person experiencing 6-DOF VR contents. This system consists of a VR goggle, eye-trackers attached to the goggle, and multiple Kinects. Measurements of those devices are all described in the consistent global coordinate system. Since the Kinects are robustly calibrated, whichever position and pose a user is located, his/her whole body pose as well as gaze directions is correctly measured. Using this system, we can easily capture gaze behaviors as well as body motion of people under any VR scenes, which is helpful for physiological researches.
- Subjects :
- Computer science
business.industry
Gaze directions
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
020207 software engineering
02 engineering and technology
Motion capture
Gaze
Motion (physics)
Global coordinate system
Position (vector)
0202 electrical engineering, electronic engineering, information engineering
Eye tracking
020201 artificial intelligence & image processing
Computer vision
Artificial intelligence
Whole body
business
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology
- Accession number :
- edsair.doi...........46b54592249373b3ca5da0c66ba5209e
- Full Text :
- https://doi.org/10.1145/3281505.3281597