Back to Search Start Over

ESSL compiler for embedded 3D graphics architecture

ESSL compiler for embedded 3D graphics architecture

Authors :
S. Hill
Mathieu Robart
Source :
2009 Digest of Technical Papers International Conference on Consumer Electronics.
Publication Year :
2009
Publisher :
IEEE, 2009.

Abstract

This paper describes the global architecture and behavior of an ESSL compiler, based on the ES Shading Language for OpenGL ES 2.0 defined by the Khronos specification. This compiler is running at driver level, and processes shader code destined to run over a proprietary programmable 3D graphics pipeline functional model.

Details

Database :
OpenAIRE
Journal :
2009 Digest of Technical Papers International Conference on Consumer Electronics
Accession number :
edsair.doi...........4214fabead9f20c26a224f0692dae68d
Full Text :
https://doi.org/10.1109/icce.2009.5012154