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A vectorisable algorithm for calculating three-body interactions

Authors :
Ali Alavi
Luis Javier Alvarez
Jörn Ilja Siepmann
Source :
Computer Physics Communications. 62:179-186
Publication Year :
1991
Publisher :
Elsevier BV, 1991.

Abstract

A new vectorisable algorithm is proposed for identifying the triads of particles required in the calculation of three-body interactions. Tests of this algorithm on a glassy silicate show a five-fold reduction of CPU time per configuration with respect to a simple triple-loop procedure. The calculation of the three-body interactions, using the new algorithm, takes only 10% of the total CPU time of the simulation.

Details

ISSN :
00104655
Volume :
62
Database :
OpenAIRE
Journal :
Computer Physics Communications
Accession number :
edsair.doi...........3af560d5a1c5863d7b333bb6f56e68ce
Full Text :
https://doi.org/10.1016/0010-4655(91)90093-z