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A fundamental study on a natural-language-based 3D CG modeling
- Source :
- IEEE SMC'99 Conference Proceedings. 1999 IEEE International Conference on Systems, Man, and Cybernetics (Cat. No.99CH37028).
- Publication Year :
- 2003
- Publisher :
- IEEE, 2003.
-
Abstract
- A method to create a 3D shape based on natural language is proposed. Generally, it is difficult for an non-professional user to create computer graphics (CG) by using traditional CG modelers, so we have developed "Do", a 3D shape modeler utilizing the English language, by which such users would be able to create a CG image. If it were possible to create 3D CG using English by a verbal interface, non-expert users, who do not have any special knowledge of CG, and handicapped users, who are unable to use hardware devices such as a mouse or keyboard, would be able to create CG. However, this system is oriented to shape modeling, and so some scene-constructing functions are attached.
Details
- Database :
- OpenAIRE
- Journal :
- IEEE SMC'99 Conference Proceedings. 1999 IEEE International Conference on Systems, Man, and Cybernetics (Cat. No.99CH37028)
- Accession number :
- edsair.doi...........38556320c70b10ba4033697207a9a1c2
- Full Text :
- https://doi.org/10.1109/icsmc.1999.815639