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3D Reconstruction with Image-to-World Transformation
- Source :
- Intelligent Systems, Control and Automation: Science and Engineering ISBN: 9789400726536
- Publication Year :
- 2012
- Publisher :
- Springer Netherlands, 2012.
-
Abstract
- In the previous chapter, the DLP projector is used as a virtual camera and the structured light system is treated as a stereoscopic vision system. In this chapter, we take the projector as a collection of light planes and study the possible algorithms for 3D Euclidean reconstruction with such a system. The plane-based formulation is explored to take advantage of the light planes in the pattern projection. The computational complexity of the algorithm is also analyzed and compared with the traditional triangulation method. The image-to-world transformation is employed for the 3D Euclidean reconstruction considering two different cases, i.e. two-known-plane case and one-known-plane case. Finally, some examples and experimental results are presented using the suggested system.
- Subjects :
- Computer science
business.industry
3D reconstruction
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Triangulation (computer vision)
law.invention
Stereopsis
Transformation (function)
Projection (mathematics)
Projector
law
Computer vision
Digital Light Processing
Artificial intelligence
business
Structured light
Subjects
Details
- ISBN :
- 978-94-007-2653-6
- ISBNs :
- 9789400726536
- Database :
- OpenAIRE
- Journal :
- Intelligent Systems, Control and Automation: Science and Engineering ISBN: 9789400726536
- Accession number :
- edsair.doi...........365c1d562a7e05d39a99e66f0ee4a434