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ArtifactVis2: Managing real-time archaeological data in immersive 3D environments

Authors :
Neil Smith
Jürgen P. Schulze
Andrew Prudhomme
Thomas E. Levy
Philip Weber
Kyle A. Knabb
Falko Kuester
Thomas A. DeFanti
Connor DeFanti
Source :
Digital Heritage (1)
Publication Year :
2013
Publisher :
IEEE, 2013.

Abstract

In this paper, we present a stereoscopic research and training environment for archaeologists called ArtifactVis2. This application enables the management and visualization of diverse types of cultural datasets within a collaborative virtual 3D system. The archaeologist is fully immersed in a large-scale visualization of on-going excavations. Massive 3D datasets are seamlessly rendered in real-time with field recorded GIS data, 3D artifact scans and digital photography. Dynamic content can be visualized and cultural analytics can be performed on archaeological datasets collected through a rigorous digital archaeological methodology. The virtual collaborative environment provides a menu driven query system and the ability to annotate, markup, measure, and manipulate any of the datasets. These features enable researchers to re-experience and analyze the minute details of an archaeological site's excavation. It enhances their visual capacity to recognize deep patterns and structures and perceive changes and reoccurrences. As a complement and development from previous work in the field of 3D immersive archaeological environments, ArtifactVis2 provides a GIS based immersive environment that taps directly into archaeological datasets to investigate cultural and historical issues of ancient societies and cultural heritage in ways not possible before.

Details

Database :
OpenAIRE
Journal :
2013 Digital Heritage International Congress (DigitalHeritage)
Accession number :
edsair.doi...........32b63598c3ee036249db07a74234ed04