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Applying mixed reality to entertainment

Authors :
Paulius Micikevicius
M. Altman
Christopher Stapleton
M. Moshell
Charles E. Hughes
Source :
Computer. 35:122-124
Publication Year :
2002
Publisher :
Institute of Electrical and Electronics Engineers (IEEE), 2002.

Abstract

The lack of compelling content has relegated many promising entertainment technologies to laboratory curiosities. Although mixed-reality techniques show great potential, the entertainment business is not about technology. To penetrate these huge markets, MR technology must become transparent for the content to have full effect. To achieve this goal, we have devised a framework that lets us integrate concepts from disparate areas such as theme parks, theater, and film into a comprehensive research methodology. We believe that our framework, which has already helped us create content for MR entertainment systems, can provide these benefits to other developers as well.

Details

ISSN :
00189162
Volume :
35
Database :
OpenAIRE
Journal :
Computer
Accession number :
edsair.doi...........323319cf7d2d4d52edb3a4d055061ebf
Full Text :
https://doi.org/10.1109/mc.2002.1106186