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Avatar digitization from a single image for real-time rendering
- Source :
- ACM Transactions on Graphics. 36:1-14
- Publication Year :
- 2017
- Publisher :
- Association for Computing Machinery (ACM), 2017.
-
Abstract
- We present a fully automatic framework that digitizes a complete 3D head with hair from a single unconstrained image. Our system offers a practical and consumer-friendly end-to-end solution for avatar personalization in gaming and social VR applications. The reconstructed models include secondary components (eyes, teeth, tongue, and gums) and provide animation-friendly blendshapes and joint-based rigs. While the generated face is a high-quality textured mesh, we propose a versatile and efficient polygonal strips (polystrips) representation for the hair. Polystrips are suitable for an extremely wide range of hairstyles and textures and are compatible with existing game engines for real-time rendering. In addition to integrating state-of-the-art advances in facial shape modeling and appearance inference, we propose a novel single-view hair generation pipeline, based on 3D-model and texture retrieval, shape refinement, and polystrip patching optimization. The performance of our hairstyle retrieval is enhanced using a deep convolutional neural network for semantic hair attribute classification. Our generated models are visually comparable to state-of-the-art game characters designed by professional artists. For real-time settings, we demonstrate the flexibility of polystrips in handling hairstyle variations, as opposed to conventional strand-based representations. We further show the effectiveness of our approach on a large number of images taken in the wild, and how compelling avatars can be easily created by anyone.
- Subjects :
- Computer science
business.industry
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
020207 software engineering
02 engineering and technology
Computer Graphics and Computer-Aided Design
Convolutional neural network
Real-time rendering
3D rendering
Rendering (computer graphics)
Computer graphics (images)
Polygon
0202 electrical engineering, electronic engineering, information engineering
020201 artificial intelligence & image processing
Computer vision
Artificial intelligence
business
Digitization
ComputingMethodologies_COMPUTERGRAPHICS
Texture synthesis
Subjects
Details
- ISSN :
- 15577368 and 07300301
- Volume :
- 36
- Database :
- OpenAIRE
- Journal :
- ACM Transactions on Graphics
- Accession number :
- edsair.doi...........2d6a4bdd6e82cbc44931acfbcf2020eb
- Full Text :
- https://doi.org/10.1145/3130800.31310887