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Detection Threshold of Visual Displacement in a Networked Flight Simulator

Authors :
Byron J. Pierce
Christine M. Covas
George A. Geri
Megan E. Shamp
James Gaska
Source :
Vision and Displays for Military and Security Applications ISBN: 9781441917225
Publication Year :
2010
Publisher :
Springer New York, 2010.

Abstract

Networked flight simulators facilitate team training by creating exercise environments and simulations representative of real-world operations. However, networked simulators are often plagued by connectivity issues, such as constant and variable network delay. Network delay can cause positional discrepancies or visual jitter in the flight path of a moving model which could effect pilots overall perception of fidelity of motion. To reduce the visibility effects of network delay, image generator algorithms, such as model position smoothing, can be enabled. The use of smoothing however, can also contribute to error in the motion path of an entity. This research aims to determine the detection threshold of visual displacement for a typical flight task, formation flight, as a function of simulated distance (100, 200, & 400 meters) and smoothing (no smoothing or smoothing across 1 second). The results show a significant increase in detection threshold with increases in distance. The addition of model position smoothing also increased the amount of visual displacement required for detection. The implications of these results, as well as plans for future research on network transport delay will also be discussed in this paper.

Details

ISBN :
978-1-4419-1722-5
ISBNs :
9781441917225
Database :
OpenAIRE
Journal :
Vision and Displays for Military and Security Applications ISBN: 9781441917225
Accession number :
edsair.doi...........23c5b64821a9a2414fc6885365efe089
Full Text :
https://doi.org/10.1007/978-1-4419-1723-2_7