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The Combat Medic Card Game for Emergency Medical Procedures: A Usability and Learning Study

Authors :
Sallie J. Weaver
Rebecca Lyons
David Metcalf
Clarissa Graffeo
Eduardo Salas
Christine Allen
Source :
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 55:1323-1327
Publication Year :
2011
Publisher :
SAGE Publications, 2011.

Abstract

The primary objective of this study was to assess user reactions and perceptions of usability regarding the Combat Medic Card Game (CMCG). The CMCG was designed to serve as a supplementary study tool for individuals completing Combat Medic training in order to support and reinforce learning of emergency medical care procedures (e.g., hemorrhage management). In addition to collecting reaction and usability data, an exploratory study of user learning compared learning outcomes achieved using two different modes of card use: game play versus flash cards. Results suggested that users in the flashcard group were more likely to report perceived learning compared to users in the game play condition. However, declarative knowledge scores were not significantly different between conditions.

Details

ISSN :
15419312
Volume :
55
Database :
OpenAIRE
Journal :
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
Accession number :
edsair.doi...........1cd3eb204befd531b522e9089447b294
Full Text :
https://doi.org/10.1177/1071181311551275