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Teaching and Learning Computer Programming Using Gamification and Observation through Action Research
- Source :
- International Journal of Academic Research in Progressive Education and Development. 6
- Publication Year :
- 2017
- Publisher :
- Human Resources Management Academic Research Society (HRMARS), 2017.
- Subjects :
- Human–computer interaction
business.industry
Computer science
020204 information systems
05 social sciences
Computer programming
0202 electrical engineering, electronic engineering, information engineering
050301 education
02 engineering and technology
Action research
business
0503 education
Subjects
Details
- ISSN :
- 22266348
- Volume :
- 6
- Database :
- OpenAIRE
- Journal :
- International Journal of Academic Research in Progressive Education and Development
- Accession number :
- edsair.doi...........1cb60dd20c956f7256443aee392f18e1