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English Teachers' Practice and Perspectives on Using Educational Computer Games in EIL Context
- Source :
- International Journal of Technology and Human Interaction. 12:33-46
- Publication Year :
- 2016
- Publisher :
- IGI Global, 2016.
-
Abstract
- With in-depth interviews, the study explored 36 Taiwanese high school English teachers' practice and perspectives on using educational computer games (ECGs) in teaching English as an international language (EIL). The teachers were asked to experience an ECG for English vocabulary learning. Then, tape-recorded individual interviews were conducted. This study revealed that only few participant teachers had ever used computer games in their instruction; however, most of them were willing to use ECGs in their English classes in the future. It should be noticed that most participant teachers showed only poor understanding of ECGs and digital game-based learning.They recognized their insufficient specific pedagogical content knowledge (PCK), the need for technology-related skills, and the support from administration. Based on the finding derived from this study and those of previous research, cultural differences were further discussed. Also, implications for further research and teacher professional development were proposed.
- Subjects :
- 060201 languages & linguistics
International language
05 social sciences
Professional development
050301 education
Context (language use)
06 humanities and the arts
Human-Computer Interaction
Cultural diversity
0602 languages and literature
Pedagogy
Teaching english
ComputingMilieux_COMPUTERSANDEDUCATION
Content knowledge
Psychology
English vocabulary
0503 education
Information Systems
Subjects
Details
- ISSN :
- 15483916 and 15483908
- Volume :
- 12
- Database :
- OpenAIRE
- Journal :
- International Journal of Technology and Human Interaction
- Accession number :
- edsair.doi...........1ac44d610e1aa1247a0bc2ebacddfef5
- Full Text :
- https://doi.org/10.4018/ijthi.2016070103