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3D Fresnel field computing method based on its propagation reversibility
- Source :
- SPIE Proceedings.
- Publication Year :
- 2017
- Publisher :
- SPIE, 2017.
-
Abstract
- There are many 3D data structures for computing diffraction field, the description based on 3D point-cloud is the elemental method of other descriptions, the diffraction field of 3D scene can be thought as the superposition of the diffraction field of each sampled light point and other descriptions can be thought as grouping with point-cloud by different way. The paper focuses on devising a computation method of 3D Fresnel field which is based on Fresnel diffraction field propagation reversibility. The proposed method combines the reversibility of Fresnel propagation and the requirement of sampling spacing by Nyquist criterion, i.e. to find the best space positions to optimize the number of sampling points and the reconstruction for the 3D Fresnel field. The method can be applied to reduce the computational complexity and improve computational efficiency.
Details
- ISSN :
- 0277786X
- Database :
- OpenAIRE
- Journal :
- SPIE Proceedings
- Accession number :
- edsair.doi...........1a577e820340ce58642ebe1457b63700
- Full Text :
- https://doi.org/10.1117/12.2268726