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The Impact of Using a Gamified Interface on Engagement in a Warehousing Management Task: A NeuroIS Research Proposal
- Source :
- Information Systems and Neuroscience ISBN: 9783030010867
- Publication Year :
- 2018
- Publisher :
- Springer International Publishing, 2018.
-
Abstract
- Engagement, or rather lack thereof has become a major issue because of its negative impact on productivity. Recently, gamification has successfully been implemented into corporate technological interfaces to increase engagement of employees. This paper proposes a theory-driven experiment that examines the impact a gamified interface has on engagement and performance of workers in a warehouse-management task. Specifically, the experiment proposed in this paper compares how the integration of two different types of goal-setting (self-set goals or assigned goals) into a warehouse-employee interface will affect engagement and performance.
Details
- ISBN :
- 978-3-030-01086-7
- ISBNs :
- 9783030010867
- Database :
- OpenAIRE
- Journal :
- Information Systems and Neuroscience ISBN: 9783030010867
- Accession number :
- edsair.doi...........157d9ffaddfde5f8fa6e067a39cfec49
- Full Text :
- https://doi.org/10.1007/978-3-030-01087-4_23