Back to Search Start Over

Hero Wavelength Spectral Sampling

Authors :
Johannes Hanika
Marc Droske
Alex Wilkie
S. Nawaz
Andrea Weidlich
Source :
Computer Graphics Forum. 33:123-131
Publication Year :
2014
Publisher :
Wiley, 2014.

Abstract

We present a spectral rendering technique that offers a compelling set of advantages over existing approaches. The key idea is to propagate energy along paths for a small, constant number of changing wavelengths. The first of these, the hero wavelength, is randomly sampled for each path, and all directional sampling is solely based on it. The additional wavelengths are placed at equal distances from the hero wavelength, so that all path wavelengths together always evenly cover the visible range.

Details

ISSN :
01677055
Volume :
33
Database :
OpenAIRE
Journal :
Computer Graphics Forum
Accession number :
edsair.doi...........1564456efcc242e86b372249d284a663
Full Text :
https://doi.org/10.1111/cgf.12419