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Erosion-Inspired Simulation of Aging for Deformation-Based Head Modeling
- Source :
- ICCS
- Publication Year :
- 2017
- Publisher :
- Elsevier BV, 2017.
-
Abstract
- Simulation of age progression of 3D head models is an open problem in the field of computer graphics. Existing methods usually require a large set of training data, which may not be available. In this paper, a method for aging simulation of models created by deformation-based modeling is proposed that requires no training data. A user defines the position of wrinkles by selecting the position of endpoints of the desired wrinkles and the wrinkles are then generated using an erosion-inspired approach. The method can be used to simulate aging of any head model, however, if used for models created by deformations of a base model, the erosion factors can be calculated only for the base model and applied to the derived models. The results show that the approach is capable of creating visually plausible aged models.
- Subjects :
- Computer science
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Base (geometry)
020207 software engineering
02 engineering and technology
Deformation (meteorology)
Field (computer science)
Computer graphics
Position (vector)
0202 electrical engineering, electronic engineering, information engineering
General Earth and Planetary Sciences
Head (vessel)
020201 artificial intelligence & image processing
Simulation
ComputingMethodologies_COMPUTERGRAPHICS
General Environmental Science
Subjects
Details
- ISSN :
- 18770509
- Volume :
- 108
- Database :
- OpenAIRE
- Journal :
- Procedia Computer Science
- Accession number :
- edsair.doi...........077bceb920f9e93f99c7b65e417e4258
- Full Text :
- https://doi.org/10.1016/j.procs.2017.05.132