Cite
Affect detection in rehabilitation using wearable robotics, multiple biosensors and serious gaming
MLA
Alkinoos Athanasiou, et al. Affect Detection in Rehabilitation Using Wearable Robotics, Multiple Biosensors and Serious Gaming. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsair&AN=edsair.dedup.wf.001..6a808a813a3a2972f7752bd33cf9592e&authtype=sso&custid=ns315887. Accessed 3 Dec. 2024.
APA
Alkinoos Athanasiou, Panagiotis Antoniou, Niki Pandria, Alexander Astaras, Kostas Nizamis, Konstantinos Mitsopoulos, Apostolos Praftsiotis, Thanos Arvanitidis, Thomas Apostolou, Ioannis Magras, & Panagiotis Bamidis. (n.d.). Affect detection in rehabilitation using wearable robotics, multiple biosensors and serious gaming.
Chicago
Alkinoos Athanasiou, Panagiotis Antoniou, Niki Pandria, Alexander Astaras, Kostas Nizamis, Konstantinos Mitsopoulos, Apostolos Praftsiotis, et al. 2024. “Affect Detection in Rehabilitation Using Wearable Robotics, Multiple Biosensors and Serious Gaming.” Accessed December 3. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsair&AN=edsair.dedup.wf.001..6a808a813a3a2972f7752bd33cf9592e&authtype=sso&custid=ns315887.