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Using Twine Open-Source Software to Create Serious and Entertaining Digital Games - Enhancing Doctor and Patient Management of Diabetes

Authors :
Quaill, N.
Lai, M.
Oje, M.
Linn, A.
Rea, P.
Livingstone, D.
Nally, J.
Boyle, J.
Source :
Advanced Technologies and Treatments for Diabetes, ATTD 2019
Publication Year :
2019

Abstract

Background: Diabetes management is a complex learning process for patients and an area of low confidence amongst junior doctors. Serious digital games allow healthcare professionals to simulate clinical interactions in a safe environment. Many facets of diabetes management, such as carbohydrate counting, also lend themselves to gamification. Our work utilises Twine open-source software to create digital games that facilitate patient and healthcare professional education in diabetes management.\ud \ud Method: Three serious digital games with virtual patients were developed using Twine open-source software, Wacom Intuous Pro, Autodesk SketchBook, Camtasia Studio, and simulated patient videos. Chalk-talk explanations of key concepts are integrated into these cases. A prototype was piloted by a small cohort of medical students and junior doctors and evaluated using the Kirkpatrick model. A detective-themed game was also developed using the aforementioned technology to enable diabetic patients to engage in aspects of management in a safe environment.\ud \ud Results: Pilots with senior medical students and junior doctors have demonstrated high levels of engagement, as well as significant improvements in confidence and knowledge (p

Subjects

Subjects :
education

Details

Language :
English
Database :
OpenAIRE
Journal :
Advanced Technologies and Treatments for Diabetes, ATTD 2019
Accession number :
edsair.core.ac.uk....14638deb5a438df7c7c2f88174b84f74