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Using Twine Open-Source Software to Create Serious and Entertaining Digital Games - Enhancing Doctor and Patient Management of Diabetes
- Source :
- Advanced Technologies and Treatments for Diabetes, ATTD 2019
- Publication Year :
- 2019
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Abstract
- Background: Diabetes management is a complex learning process for patients and an area of low confidence amongst junior doctors. Serious digital games allow healthcare professionals to simulate clinical interactions in a safe environment. Many facets of diabetes management, such as carbohydrate counting, also lend themselves to gamification. Our work utilises Twine open-source software to create digital games that facilitate patient and healthcare professional education in diabetes management.\ud \ud Method: Three serious digital games with virtual patients were developed using Twine open-source software, Wacom Intuous Pro, Autodesk SketchBook, Camtasia Studio, and simulated patient videos. Chalk-talk explanations of key concepts are integrated into these cases. A prototype was piloted by a small cohort of medical students and junior doctors and evaluated using the Kirkpatrick model. A detective-themed game was also developed using the aforementioned technology to enable diabetic patients to engage in aspects of management in a safe environment.\ud \ud Results: Pilots with senior medical students and junior doctors have demonstrated high levels of engagement, as well as significant improvements in confidence and knowledge (p
- Subjects :
- education
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- Advanced Technologies and Treatments for Diabetes, ATTD 2019
- Accession number :
- edsair.core.ac.uk....14638deb5a438df7c7c2f88174b84f74