Cite
Multi-cut ab-pruning in game-tree search
MLA
Bjornsson, Y., and T. A. Marsland. “Multi-Cut Ab-Pruning in Game-Tree Search.” Theoretical Computer Science, vol. 252, no. 1, Jan. 2001, pp. 177–96. EBSCOhost, https://doi.org/10.1016/S0304-3975(00)00081-5.
APA
Bjornsson, Y., & Marsland, T. A. (2001). Multi-cut ab-pruning in game-tree search. Theoretical Computer Science, 252(1), 177–196. https://doi.org/10.1016/S0304-3975(00)00081-5
Chicago
Bjornsson, Y., and T. A. Marsland. 2001. “Multi-Cut Ab-Pruning in Game-Tree Search.” Theoretical Computer Science 252 (1): 177–96. doi:10.1016/S0304-3975(00)00081-5.