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Probability of Potential Model Pruning in Monte-Carlo Go.

Authors :
Oshima, Makoto
Yamada, Koji
Endoa, Satoshi
Source :
Procedia Computer Science; Dec2011, Vol. 6, p237-242, 6p
Publication Year :
2011

Abstract

Abstract: In this study, we tackled the reduction of computational complexity by pruning the igo game tree using the potential model based on the knowledge expression of igo. The potential model considers go stones as potentials. Specific potential distributions on the go board result from each arrangement of the stones on the go board. Pruning using the potential model categorizes the legal moves into effective and ineffective moves in accordance with the threshold of the potential. In this experiment, 4 kinds of pruning strategies were evaluated. The best pruning strategy resulted in an 18% reduction of the computational complexity, and the proper combination of two pruning methods resulted in a 23% reduction of the computational complexity. In this research we have successfully demonstrated pruning using the potential model for reducing computational complexity of the go game. [Copyright &y& Elsevier]

Details

Language :
English
ISSN :
18770509
Volume :
6
Database :
Supplemental Index
Journal :
Procedia Computer Science
Publication Type :
Academic Journal
Accession number :
67289710
Full Text :
https://doi.org/10.1016/j.procs.2011.08.044