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The Library Game — using creative games technology to develop the library, learning and information skills of our students — the story so far.

Authors :
Okolo, Simone Ngozi
Pimenidis, Elias
McDonald, Andrew
Source :
SCONUL Focus; Spring2008, Issue 43, p33-36, 4p, 4 Black and White Photographs
Publication Year :
2008

Abstract

The article offers information on the use of the Library Game, also regarded as the use of creative games technology to develop the library, learning and information skills of students at the University of East London in England. It states that this university is one of the most multi-faceted universities in the sector, with more than 20,000 students coming from over 100 different countries globally. It also mentions that acquiring library skills as early as possible in their learning careers is crucial for students to enjoy success in their academic endeavor.

Details

Language :
English
ISSN :
17455782
Issue :
43
Database :
Supplemental Index
Journal :
SCONUL Focus
Publication Type :
Periodical
Accession number :
36312178