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Unified Design of Universally Accessible Games.

Authors :
Hutchison, David
Kanade, Takeo
Kittler, Josef
Kleinberg, Jon M.
Mattern, Friedemann
Mitchell, John C.
Naor, Moni
Nierstrasz, Oscar
Pandu Rangan, C.
Steffen, Bernhard
Sudan, Madhu
Terzopoulos, Demetri
Tygar, Doug
Vardi, Moshe Y.
Weikum, Gerhard
Grammenos, Dimitris
Savidis, Anthony
Stephanidis, Constantine
Source :
Universal Access in Human-Computer Interaction. Applications & Services; 2007, p607-616, 10p
Publication Year :
2007

Abstract

This paper describes how the Unified Design method, originally conceived as a means for developing universally accessible user interfaces, can be adapted and applied to the development of universally accessible games. The basic steps for applying the method are presented and explained through illustrative examples. Furthermore, the key differentiations between designing turn-based strategy games and action games are highlighted and the related impact to the application of the design method is explained. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISBNs :
9783540732822
Database :
Supplemental Index
Journal :
Universal Access in Human-Computer Interaction. Applications & Services
Publication Type :
Book
Accession number :
33323686
Full Text :
https://doi.org/10.1007/978-3-540-73283-9_67