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Development of educational game as a media to raise public awareness of illegal animal trafficking issue in Indonesia.

Authors :
William, Jonathan
Ahmadi, Khalid
Fajar, Muhamad
Source :
Procedia Computer Science; 2024, Vol. 245, p337-345, 9p
Publication Year :
2024

Abstract

Abstract The amount of illegal wildlife trade cases increases every year in Indonesia. This causes some unique Indonesian wildlife to become endangered or even extinct. Therefore, the purpose of this research is to raise public awareness to illegal wildlife trade issue by using a game as its media to reduce the number of cases of illegal wildlife trade in Indonesia. The game made in this research will be developed using the GDLC development method and 2021.3.11f1 version of Unity as its game engine. To evaluate the game that has been developed in this research, a comparation to other related games is conducted and resulted in the game that has been developed in this research is significantly better than other related games in Challenge, Learnability and Concentration aspects (p < 0.001). [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
18770509
Volume :
245
Database :
Supplemental Index
Journal :
Procedia Computer Science
Publication Type :
Academic Journal
Accession number :
180927071
Full Text :
https://doi.org/10.1016/j.procs.2024.10.259