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COMPUTER COMPETENCE FOR KNOWLEDGE MANAGEMENT IN ENGINEERING AND BUSINESS EDUCATION AND PROJECT DEVELOPMENT.
- Source :
- Proceedings of the IADIS International Conference on WWW/Internet; 2018, p199-205, 7p
- Publication Year :
- 2018
-
Abstract
- Computer competence was identified as one of eight key competences essential for all individuals in a knowledge-based society including lifelong learning. Students prefer different approaches in education, so the personalization of learning materials is becoming very important for efficient learning. In the first part of the paper, we describe the meaning of DigComp as a framework for computer competence and its areas. We explain the framework model and give some examples of its implementations. In the second part of the paper, we presented and explained the empirical research in which university students assessed their levels of computer competence areas. The case study shows that engineering students have most of the required computer and modeling skills (like usage of UML), but lack a clear problem presentation and client communication. Business students presented the problem and the solution with great details and precision using description (MS Word/OO Writer text), but lack the modeling skills and some of the computer skills. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- Database :
- Supplemental Index
- Journal :
- Proceedings of the IADIS International Conference on WWW/Internet
- Publication Type :
- Conference
- Accession number :
- 133698636