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Linking Functionality for Ubiquitous Virtual Reality.

Authors :
Oh, Yoosoo
Woo, Woontack
Source :
2012 International Symposium on Ubiquitous Virtual Reality; 1/ 1/2012, p50-52, 3p
Publication Year :
2012

Abstract

In this paper, we describe the context of interest as linking functionality for ubiquitous VR and discuss how to apply it in the ubiquitous VR environments. We first explain a ubiquitous VR environment and its features. Then we present the context of interest as a linking method for making ubiquitous VR environments. This paper illustrates ubiquitous VR as realizing mirrored VR in ubiquitous computing-enabled physical spaces such that the dual (both real and virtual) realities are tightly coupled and synchronized through the context of interest. [ABSTRACT FROM PUBLISHER]

Details

Language :
English
ISBNs :
9781467322584
Database :
Complementary Index
Journal :
2012 International Symposium on Ubiquitous Virtual Reality
Publication Type :
Conference
Accession number :
86587206
Full Text :
https://doi.org/10.1109/ISUVR.2012.19