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Mapping Algorithm for Coarse-Grained Reconfigurable Multimedia Architectures.
- Source :
- 2012 IEEE 26th International Parallel & Distributed Processing Symposium Workshops & PhD Forum; 1/ 1/2012, p288-293, 6p
- Publication Year :
- 2012
-
Abstract
- Coarse Grained Recongurable Multimedia Architectures(CGRMAs) have become increasingly important in recent years, due to its potential to greatly accelerate a wide variety of applications. The lack of compilation technology for all kinds of CGRMAs causes a bottleneck in the current design process. In this paper, we present a Level Depth Based Mapping (LDBM) algorithm, the objective is to support CGRMAs. Experimental results using LDBM on a typical CGRMAs show that the LDBM algorithm can get the less using time of reconfigurable cell array (RCA) and the fewer number of I/O edges between blocks than Level Based Mapping (LBM) based on the same pipelined architectures. On the other hand, LDBM can obtain the better utilization rate of RCA. [ABSTRACT FROM PUBLISHER]
Details
- Language :
- English
- ISBNs :
- 9781467309745
- Database :
- Complementary Index
- Journal :
- 2012 IEEE 26th International Parallel & Distributed Processing Symposium Workshops & PhD Forum
- Publication Type :
- Conference
- Accession number :
- 86539986
- Full Text :
- https://doi.org/10.1109/IPDPSW.2012.34