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Fourier Volume Rendering on GPGPU.

Authors :
Xiao, Degui
Liu, Yi
Yang, Lei
Li, Zhiyong
Li, Kenli
Source :
Advances in Neural Networks - ISNN 2009 (9783642015120); 2009, p648-656, 9p
Publication Year :
2009

Abstract

Fourier Volume Rendering (FVR) is a volume rendering technique with lower computational complexity of O(N<superscript>2</superscript>logN) for an N<superscript>3</superscript> data array. A new FVR algorithm is proposed through expanding Fourier Projection-Slice Theorem into High-Dimension and mapping the pipeline totally on GPU. A windowed-sinc function is used as reconstruction filter to implement higher-order interpolation and reduction of samples is executed on GPU in parallel, which meets the architecture of Heterogeneous multi-core. The rendering is accelerated by a factor of 7 when rendering image΄s resolution is larger than 512×512. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISBNs :
9783642015120
Database :
Complementary Index
Journal :
Advances in Neural Networks - ISNN 2009 (9783642015120)
Publication Type :
Book
Accession number :
76734380
Full Text :
https://doi.org/10.1007/978-3-642-01513-7_71