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Interactive Game Development with a Projector-Camera System.

Authors :
Wang, Andy Ju An
Source :
Technologies for E-learning & Digital Entertainment (9783540697343); 2008, p535-543, 9p
Publication Year :
2008

Abstract

This paper reports our experience on interactive game development with a projector-camera system in a special topic course. We describe the course objective, learning outcomes, and how we offered it in our curriculum. Ideas of the rationale and expansion of this course is also presented. A camera-projector system requires a digital camera, a projector, and a computer. The projector and camera could be installed in various locations depending on the application. Our system used a rear-installed (behind the player) projector and camera, with players standing in between the projector-camera pair and the projected surface – a screen or a wall. We discuss in this paper a simple testing game engine using OpenCV and DirectX, with a few example games developed by the student teams. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISBNs :
9783540697343
Database :
Complementary Index
Journal :
Technologies for E-learning & Digital Entertainment (9783540697343)
Publication Type :
Book
Accession number :
76729842
Full Text :
https://doi.org/10.1007/978-3-540-69736-7_57