Back to Search Start Over

Surface-Preserving Robust Watermarking of 3-D Shapes.

Authors :
Luo, Ming
Bors, Adrian G.
Source :
IEEE Transactions on Image Processing; Oct2011, Vol. 20 Issue 10, p2813-2826, 14p
Publication Year :
2011

Abstract

This paper describes a new statistical approach for watermarking mesh representations of 3-D graphical objects. A robust digital watermarking method has to mitigate among the requirements of watermark invisibility, robustness, embedding capacity and key security. The proposed method employs a mesh propagation distance metric procedure called the fast marching method (FMM), which defines regions of equal geodesic distance width calculated with respect to a reference location on the mesh. Each of these regions is used for embedding a single bit. The embedding is performed by changing the normalized distribution of local geodesic distances from within each region. Two different embedding methods are used by changing the mean or the variance of geodesic distance distributions. Geodesic distances are slightly modified statistically by displacing the vertices in their existing triangle planes. The vertex displacements, performed according to the FMM, ensure a minimal surface distortion while embedding the watermark code. Robustness to a variety of attacks is shown according to experimental results. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10577149
Volume :
20
Issue :
10
Database :
Complementary Index
Journal :
IEEE Transactions on Image Processing
Publication Type :
Academic Journal
Accession number :
65935198
Full Text :
https://doi.org/10.1109/TIP.2011.2142004