Back to Search Start Over

CG2Real: Improving the Realism of Computer Generated Images Using a Large Collection of Photographs.

Authors :
Johnson, Micah K.
Dale, Kevin
Avidan, Shai
Pfister, Hanspeter
Freeman, William T.
Matusik, Wojciech
Source :
IEEE Transactions on Visualization & Computer Graphics; Sep2011, Vol. 17 Issue 9, p1273-1285, 0p
Publication Year :
2011

Abstract

Computer-generated (CG) images have achieved high levels of realism. This realism, however, comes at the cost of long and expensive manual modeling, and often humans can still distinguish between CG and real images. We introduce a new data-driven approach for rendering realistic imagery that uses a large collection of photographs gathered from online repositories. Given a CG image, we retrieve a small number of real images with similar global structure. We identify corresponding regions between the CG and real images using a mean-shift cosegmentation algorithm. The user can then automatically transfer color, tone, and texture from matching regions to the CG image. Our system only uses image processing operations and does not require a 3D model of the scene, making it fast and easy to integrate into digital content creation workflows. Results of a user study show that our hybrid images appear more realistic than the originals. [ABSTRACT FROM PUBLISHER]

Details

Language :
English
ISSN :
10772626
Volume :
17
Issue :
9
Database :
Complementary Index
Journal :
IEEE Transactions on Visualization & Computer Graphics
Publication Type :
Academic Journal
Accession number :
62967453
Full Text :
https://doi.org/10.1109/TVCG.2010.233