Cite
THE CULTURAL VALUE OF GAMES: COMPUTER GAMES AND CULTURAL POLICY IN EUROPE.
MLA
Klevjer, Rune. “The Cultural Value of Games: Computer Games and Cultural Policy in Europe.” Changing Media, Changing Europe, vol. 5, 2008, pp. 71–90. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edb&AN=29964127&authtype=sso&custid=ns315887.
APA
Klevjer, R. (2008). The Cultural Value of Games: Computer Games and Cultural Policy in Europe. In Changing Media, Changing Europe (Vol. 5, pp. 71–90).
Chicago
Klevjer, Rune. 2008. “The Cultural Value of Games: Computer Games and Cultural Policy in Europe.” In Changing Media, Changing Europe, 5:71–90. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edb&AN=29964127&authtype=sso&custid=ns315887.