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School entry detection of struggling readers using gameplay data and machine learning.

Authors :
Foldnes, Njål
Uppstad, Per Henning
Grønneberg, Steffen
Thomson, Jenny M.
Source :
Frontiers in Education; 2024, p1-11, 11p
Publication Year :
2024

Abstract

Introduction: Current methods for reading difficulty risk detection at school entry remain error-prone. We present a novel approach utilizing machine learning analysis of data from GraphoGame, a fun and pedagogical literacy app. Methods: The app was played in class daily for 10 min by 1,676 Norwegian first graders, over a 5-week period during the first months of schooling, generating rich process data. Models were trained on the process data combined with results from the end-of-year national screening test. Results: The best machine learning models correctly identified 75% of the students at risk for developing reading difficulties. Discussion: The present study is among the first to investigate the potential of predicting emerging learning difficulties using machine learning on game process data. [ABSTRACT FROM AUTHOR]

Details

Language :
English
Database :
Complementary Index
Journal :
Frontiers in Education
Publication Type :
Academic Journal
Accession number :
181486005
Full Text :
https://doi.org/10.3389/feduc.2024.1487694