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Optimising virtual object position for efficient eye-gaze interaction in Hololens2.
- Source :
- Computer Methods in Biomechanics & Biomedical Engineering: Imaging & Visualisation; Dec2024, Vol. 12 Issue 1, p1-12, 12p
- Publication Year :
- 2024
-
Abstract
- Our study explored eye-tracking technology in the Hololens2 HMD. We assessed the effectiveness of eye-gaze interactions in a 3D environment, particularly in text entry applications. Existing recommendations for the placement and size of virtual objects are often followed without empirical validation. Therefore, we evaluated text entry target selection rates within the manufacturer's specified optimal gaze interaction zone. We measured the spatial accuracy and precision of eye gaze data and optimised target positions for enhanced text entry performance. By establishing confidence ellipses covering 95% of gaze points per target, we derived an Area of Interest (AOI) recalibration function. Applying a receiver operating characteristic-based method, we quantified the recalibrated tracker's performance at various AOIs. Our results indicate an optimal recalibrated AOI radius is 0.036 m, and the ideal object-plane distance from the eye-plane is 2.25 m. This recalibrated specification allows to efficiently interact with Hololens2 via eye movement, achieving target selection rates exceeding 90%. [ABSTRACT FROM AUTHOR]
- Subjects :
- EYE movements
GAZE
MANUFACTURING industries
EYE tracking
CONFIDENCE
Subjects
Details
- Language :
- English
- ISSN :
- 21681163
- Volume :
- 12
- Issue :
- 1
- Database :
- Complementary Index
- Journal :
- Computer Methods in Biomechanics & Biomedical Engineering: Imaging & Visualisation
- Publication Type :
- Academic Journal
- Accession number :
- 181234081
- Full Text :
- https://doi.org/10.1080/21681163.2024.2337765