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Book Review: Curtis D Carbonell, World War Two Simulated: Digital Games and Reconfigurations of the Past.

Authors :
Waddington, Conway
Source :
Media, War & Conflict; Dec2024, Vol. 17 Issue 4, p603-605, 3p
Publication Year :
2024

Abstract

In "World War Two Simulated: Digital Games and Reconfigurations of the Past," Curtis D Carbonell explores how digital games simulate World War Two and engage players with historical content outside traditional academic study. The book discusses the relationship between simgames and simtexts, highlighting how gameplay can lead to deeper exploration of historical topics. Carbonell also addresses the limitations and potential harmful effects of simulating history in digital games, emphasizing the importance of historical accuracy and awareness in game design. [Extracted from the article]

Details

Language :
English
ISSN :
17506352
Volume :
17
Issue :
4
Database :
Complementary Index
Journal :
Media, War & Conflict
Publication Type :
Academic Journal
Accession number :
180764385
Full Text :
https://doi.org/10.1177/17506352241256599