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Book Review: Curtis D Carbonell, World War Two Simulated: Digital Games and Reconfigurations of the Past.
- Source :
- Media, War & Conflict; Dec2024, Vol. 17 Issue 4, p603-605, 3p
- Publication Year :
- 2024
-
Abstract
- In "World War Two Simulated: Digital Games and Reconfigurations of the Past," Curtis D Carbonell explores how digital games simulate World War Two and engage players with historical content outside traditional academic study. The book discusses the relationship between simgames and simtexts, highlighting how gameplay can lead to deeper exploration of historical topics. Carbonell also addresses the limitations and potential harmful effects of simulating history in digital games, emphasizing the importance of historical accuracy and awareness in game design. [Extracted from the article]
- Subjects :
- LEARNING curve
DUTY
STRATEGY games
HISTORICITY
PARK management
Subjects
Details
- Language :
- English
- ISSN :
- 17506352
- Volume :
- 17
- Issue :
- 4
- Database :
- Complementary Index
- Journal :
- Media, War & Conflict
- Publication Type :
- Academic Journal
- Accession number :
- 180764385
- Full Text :
- https://doi.org/10.1177/17506352241256599