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TRANSDISCIPLINARY FUTURES: ENHANCING GAME DESIGN AND INTERACTIVE MEDIA EDUCATION IN THE HIGHER EDUCATION LANDSCAPE.
- Source :
- International Conference Game & Entertainment Technologies; 2024, p216-220, 5p
- Publication Year :
- 2024
-
Abstract
- The purpose of this paper is to provide a conceptual framework to further stimulate and progress the ongoing discussion and innovation around the challenges and opportunities for educational programs in Game Design and Interactive/Immersive Media. As a reflective paper it provides a curated literature overview that illustrates key drivers in this conversation and thus highlights critical aspects of recent trends that have emerged. It then situates this within the curriculum contexts and realities that presently exists within the higher education (HE) sector specifically outlining mechanisms and approaches that can be infused/adopted to enhance the quality of the learning experience and graduate outcomes in the field and allied professions. Effectively addressing these issues further provides much added value to new proposals and evolving programs in Game Design. Indeed, when examining available data it could reasonably be theorized that interdisciplinary programs in Game Design and Interactive Media could become a ubiquitous feature of the higher and continuing education landscape not dissimilar to the rise of other major fields of endeavor in recent decades. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- Database :
- Complementary Index
- Journal :
- International Conference Game & Entertainment Technologies
- Publication Type :
- Conference
- Accession number :
- 179732529