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Development of a virtual reality-based intervention for community walking post stroke: an integrated knowledge translation approach.
- Source :
- Disability & Rehabilitation; Sep2024, Vol. 46 Issue 19, p4428-4438, 11p
- Publication Year :
- 2024
-
Abstract
- Purpose: To develop a virtual reality (VR) based intervention targeting community walking requirements. Methods: Two focus groups each involving 7 clinicians allowed exploring optimal features, needed support and perceived favorable/unfavorable factors associated with the use of the VR-based intervention from the clinicians' perspective. Three stroke survivors and 2 clinicians further interacted with the intervention and filled questionnaires related to acceptability and favorable/unfavorable perceptions on the VR intervention. Stroke participants additionally rated their perceived effort (NASA Tax Load Index), presence (Slater-Usoh-Steed) and cybersickness (Simulator Sickness Questionnaire). Results: Results identified optimal features (patient eligibility criteria, task complexity), needed support (training, human assistance), as well as favorable (cognitive stimulation, engagement, representativeness of therapeutic goals) and unfavorable factors (misalignment with a natural walking pattern, client suitability, generalization to real-life) associated with the intervention. Acceptability scores following the interaction with the tool were 28 and 42 (max 56) for clinicians and ranged from 43 to 52 for stroke participants. Stroke participants reported moderate perceptions of effort (range:20-33/max:60), high levels of presence (29-42/42) and minimal cybersickness (0-3/64). Conclusion: Findings collected in the early development phase of the VR intervention will allow addressing favorable/unfavorable factors and incorporating desired optimal features, prior to conducting effectiveness and implementation studies. IMPLICATIONS FOR REHABILITATION: This study presents the development process of a new virtual reality (VR) intervention for community walking and participation in stroke survivors. Results from the focus group and hands-on pilot trial suggest that the VR intervention is feasible and accepted by clinicians and stroke survivors. Addressing favorable/unfavorable factors and incorporating features desired by clinicians in the development of the VR tool should promote its eventual implementation in clinical setting. [ABSTRACT FROM AUTHOR]
- Subjects :
- HUMAN services programs
RESEARCH funding
QUALITATIVE research
QUESTIONNAIRES
STATISTICAL sampling
INTERVIEWING
JUDGMENT sampling
DESCRIPTIVE statistics
VIRTUAL reality
WALKING
MOTIVATION (Psychology)
SOUND recordings
STROKE rehabilitation
RESEARCH methodology
TREADMILLS
COMMUNITY-based social services
Subjects
Details
- Language :
- English
- ISSN :
- 09638288
- Volume :
- 46
- Issue :
- 19
- Database :
- Complementary Index
- Journal :
- Disability & Rehabilitation
- Publication Type :
- Academic Journal
- Accession number :
- 179554692
- Full Text :
- https://doi.org/10.1080/09638288.2023.2277397