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MOTIVATIONS FOR CONSUMING AVATAR-SPECIFIC VIRTUAL ITEMS ON THE ZEPETO GAMING PLATFORM.
- Source :
- Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS); Oct-Dec2023, Vol. 16 Issue 4, p1248-1258, 11p
- Publication Year :
- 2023
-
Abstract
- <i>Copyright of Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS) is the property of Brazilian Journal of Education, Technology & Society - BRAJETS and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
Details
- Language :
- English
- ISSN :
- 23169907
- Volume :
- 16
- Issue :
- 4
- Database :
- Complementary Index
- Journal :
- Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS)
- Publication Type :
- Academic Journal
- Accession number :
- 179449529
- Full Text :
- https://doi.org/10.14571/brajets.v16.n4.1248-1258