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MOTIVATIONS FOR CONSUMING AVATAR-SPECIFIC VIRTUAL ITEMS ON THE ZEPETO GAMING PLATFORM.

Authors :
Aris, Sharareh
Sarfi, Tahere
Akhavan, Manijeh
Sabbar, Shaho
Source :
Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS); Oct-Dec2023, Vol. 16 Issue 4, p1248-1258, 11p
Publication Year :
2023

Abstract

<i>Copyright of Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS) is the property of Brazilian Journal of Education, Technology & Society - BRAJETS and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)

Details

Language :
English
ISSN :
23169907
Volume :
16
Issue :
4
Database :
Complementary Index
Journal :
Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS)
Publication Type :
Academic Journal
Accession number :
179449529
Full Text :
https://doi.org/10.14571/brajets.v16.n4.1248-1258