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Long Short-Term Memory-Based Non-Uniform Coding Transmission Strategy for a 360-Degree Video.
- Source :
- Electronics (2079-9292); Aug2024, Vol. 13 Issue 16, p3281, 22p
- Publication Year :
- 2024
-
Abstract
- This paper studies an LSTM-based adaptive transmission method for a 360-degree video and proposes a non-uniform encoding transmission strategy based on LSTM. Our goal is to maximize the user's video experience by dynamically dividing the 360-degree video into tiles of different numbers and sizes, and selecting different bitrates for each tile. This aims to reduce buffering events and video jitter. To determine the optimal number and size of tiles at the current moment, we constructed a dual-layer stacked LSTM network model. This model predicts, in real-time, the number, size, and bitrate of the tiles needed for the next moment of the 360-degree video based on the distance between the user's eyes and the screen. In our experiments, we used an exhaustive algorithm to calculate the optimal tile division and bitrate selection scheme for a 360-degree video under different network conditions, and used this dataset to train our prediction model. Finally, by comparing with other advanced algorithms, we demonstrated the superiority of our proposed method. [ABSTRACT FROM AUTHOR]
- Subjects :
- PREDICTION models
TILES
VIDEOS
ALGORITHMS
VIDEO coding
ENCODING
Subjects
Details
- Language :
- English
- ISSN :
- 20799292
- Volume :
- 13
- Issue :
- 16
- Database :
- Complementary Index
- Journal :
- Electronics (2079-9292)
- Publication Type :
- Academic Journal
- Accession number :
- 179383050
- Full Text :
- https://doi.org/10.3390/electronics13163281