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HOW MEDIA FRAMING OF VIDEO GAMES AFFECTS THE PERCEPTION AND UNDERSTANDING OF THE VIDEO GAME INDUSTRY: THE OPINIONS OF STUDENTS AT THE UNIVERSITY OF ZAGREB.
- Source :
- Social Sciences & Humanities Studies / Društvene i Humanističke Studije (DHS); 2024, Vol. 9 Issue 1, p1015-1042, 28p
- Publication Year :
- 2024
-
Abstract
- <i>Copyright of Social Sciences & Humanities Studies / Društvene i Humanističke Studije (DHS) is the property of Faculty of Humanities & Social Sciences, University of Tuzla and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
- Subjects :
- VIDEO game industry
GAMIFICATION
PUBLIC opinion
CROATIAN newspapers
Subjects
Details
- Language :
- English
- ISSN :
- 24903604
- Volume :
- 9
- Issue :
- 1
- Database :
- Complementary Index
- Journal :
- Social Sciences & Humanities Studies / Društvene i Humanističke Studije (DHS)
- Publication Type :
- Academic Journal
- Accession number :
- 179103556
- Full Text :
- https://doi.org/10.51558/2490-3647.2024.9.1.1015