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Editorial: Gamification, social skills and mental health promotion.

Authors :
Otani, Victor
Uchida, Ricardo
Vissoci, João
Source :
Frontiers in Psychiatry; 2024, p1-3, 3p
Publication Year :
2024

Abstract

This editorial discusses the potential benefits of gamification in promoting mental health. Traditional pharmacological treatments for mental health conditions often focus on managing symptoms but do not address the development of social skills and healthy lifestyle habits. Gamification, which incorporates game elements into educational and therapeutic activities, can make these activities more engaging and enjoyable, leading to improved mental health outcomes. The integration of gamification in mental health care requires further research, collaboration, and ethical considerations to maximize its positive impacts while minimizing potential risks. Embracing gamification has the potential to revolutionize mental health care and make interventions more accessible and effective. [Extracted from the article]

Details

Language :
English
ISSN :
16640640
Database :
Complementary Index
Journal :
Frontiers in Psychiatry
Publication Type :
Academic Journal
Accession number :
178961572
Full Text :
https://doi.org/10.3389/fpsyt.2024.1441344