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Exploring the effect of green gamification on users' low-carbon awareness: a cognitive dissonance perspective.
- Source :
- Behaviour & Information Technology; Jun2024, Vol. 43 Issue 7, p1446-1470, 25p
- Publication Year :
- 2024
-
Abstract
- Improving individuals' low-carbon awareness has become an important research topic. Gamification design is regarded as a potential IT solution to this social problem. Although much research is concerned with the effect of low-carbon awareness to improve individuals' behaviour, little attention has been paid to exploring how to improve low-carbon awareness, especially in the context of green gamification. To fill this research gap, our study uses the cognitive dissonance theory to build a theoretical model for exploring the impacts of green gamification factors on individuals' low-carbon awareness. The model is also used to explore the mediating role of cognitive dissonance and the moderating effect of emotional dependence. Empirical results reveal that visibility of achievement, competition, and interactivity have positive impacts on users' cognitive dissonance, which further positively affect users' low-carbon awareness. In addition, users' emotional dependence positively moderates the relationship between green gamification factors and users' cognitive dissonance. These results extend the cognitive dissonance theory and the literature on green gamification. New insights and practical implications for the designers of gamification application and environmental protection organisations are also provided in our study. [ABSTRACT FROM AUTHOR]
- Subjects :
- ENVIRONMENTAL health
MOBILE apps
CRONBACH'S alpha
DATA analysis
CONSERVATION of natural resources
RESEARCH funding
CARBON
HUMAN beings
QUESTIONNAIRES
RESEARCH evaluation
DESCRIPTIVE statistics
STRUCTURAL equation modeling
CHI-squared test
COGNITIVE dissonance
SURVEYS
MATHEMATICAL models
STATISTICS
THEORY
DATA analysis software
FACTOR analysis
CONFIDENCE intervals
GAMIFICATION
REGRESSION analysis
Subjects
Details
- Language :
- English
- ISSN :
- 0144929X
- Volume :
- 43
- Issue :
- 7
- Database :
- Complementary Index
- Journal :
- Behaviour & Information Technology
- Publication Type :
- Academic Journal
- Accession number :
- 177458391
- Full Text :
- https://doi.org/10.1080/0144929X.2023.2214632