Back to Search Start Over

Virtual Reality Lab using Unity3D for Educational Applications using ESP8266 for Digital Electronics.

Authors :
M. V., Ramya
Tippannavar, Sanjay S.
Source :
Grenze International Journal of Engineering & Technology (GIJET); Jan Part 2, Vol. 10, p1590-1596, 7p
Publication Year :
2024

Abstract

The use of VR in technical education has several advantages. In a wide domain of digital electronics, the study outlines efforts done to use VR to engineering education. To conduct experiments in a digital lab, the section offers guided domain exploration. A.pk files are used to store the created virtual laboratory. E-Labs' project: Virtual reality (VR) technology is used to create the remote laboratory known as digital electronics. The E-labs are primarily designed for fundamental and general gates experiments in digital electronics. This E-labs has the extra benefit of having both hardware and software (Blended mode). The software component is carried out with the aid of the programme unity, which is typically used to create simulations and video games for computers, consoles, and mobile devices. A virtual 3D environment was created for this project using Unity. Additionally, Blender software and Tinkercad from Autodesk are used to create the models needed to construct a virtual 3D world. The hardware portion includes a number of parts, including an Arduino Uno, a Wi-Fi module (NodeMCU ESP8266), an LCD, ICs, LEDs, and a breadboard. The Wi-Fi model and LCD are both linked to the Arduino. To show the results of the research, we utilise LEDs. A Wi-Fi module is attached to the experiment section, which also contains ICs and LEDs. To see the virtual world, the user needs put on a VR headset.They may choose the needed experiment that they would want to carry out, and any modifications made to the virtual environment will also be mirrored in the physical system.When there is a pandemic and students are unable to undertake physical experiments at their schools or institutions, the E-labs are quite helpful.Additionally, these E-Labs will pique students' interests and foster their desire to study new things while enabling them to comprehend subjects at their own speed. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
23955287
Volume :
10
Database :
Complementary Index
Journal :
Grenze International Journal of Engineering & Technology (GIJET)
Publication Type :
Academic Journal
Accession number :
175658290