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The inverse barycentric displacement problem.

Authors :
Maggiordomo, Andrea
Uralsky, Yury
Moreton, Henry
Tarini, Marco
Source :
Visual Computer; Mar2024, Vol. 40 Issue 3, p2081-2088, 8p
Publication Year :
2024

Abstract

In this short paper, we analyze the problem of finding the triangular barycentric coordinates of an interpolated ray hitting a given point. This task, which we term the inverse barycentric displacement problem, is general and useful in geometry processing and computer graphics. Concrete applications of the solution include the construction of displacement maps and texture baking. We derive the set of complete, closed-form solutions and discuss the number and existence of solutions. We close with a discussion of implementation-oriented optimizations and a few example applications. [ABSTRACT FROM AUTHOR]

Subjects

Subjects :
TEXTURE mapping
COMPUTER graphics

Details

Language :
English
ISSN :
01782789
Volume :
40
Issue :
3
Database :
Complementary Index
Journal :
Visual Computer
Publication Type :
Academic Journal
Accession number :
175459355
Full Text :
https://doi.org/10.1007/s00371-023-02903-0