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Benchmarking visual SLAM methods in mirror environments.

Authors :
Herbert, Peter
Wu, Jing
Ji, Ze
Lai, Yu-Kun
Source :
Computational Visual Media; Apr2024, Vol. 10 Issue 2, p215-241, 27p
Publication Year :
2024

Abstract

Visual simultaneous localisation and mapping (vSLAM) finds applications for indoor and outdoor navigation that routinely subjects it to visual complexities, particularly mirror reflections. The effect of mirror presence (time visible and its average size in the frame) was hypothesised to impact localisation and mapping performance, with systems using direct techniques expected to perform worse. Thus, a dataset, MirrEnv, of image sequences recorded in mirror environments, was collected, and used to evaluate the performance of existing representative methods. RGBD ORB-SLAM3 and BundleFusion appear to show moderate degradation of absolute trajectory error with increasing mirror duration, whilst the remaining results did not show significantly degraded localisation performance. The mesh maps generated proved to be very inaccurate, with real and virtual reflections colliding in the reconstructions. A discussion is given of the likely sources of error and robustness in mirror environments, outlining future directions for validating and improving vSLAM performance in the presence of planar mirrors. The MirrEnv dataset is available at https://doi.org/10.17035/d.2023.0292477898. [ABSTRACT FROM AUTHOR]

Subjects

Subjects :
MIRRORS
NAVIGATION

Details

Language :
English
ISSN :
20960433
Volume :
10
Issue :
2
Database :
Complementary Index
Journal :
Computational Visual Media
Publication Type :
Academic Journal
Accession number :
174580699
Full Text :
https://doi.org/10.1007/s41095-022-0329-x