Back to Search
Start Over
THE MAKING OF... COCOON.
- Source :
- Edge; Feb2024, Issue 393, p96-99, 4p, 1 Black and White Photograph, 6 Cartoon or Caricatures
- Publication Year :
- 2024
-
Abstract
- The article discusses the development process of the video game "Cocoon" by Geometric Interactive. The developers, Jeppe Carlsen and Jakob Schmid, left Playdead to create their own games and started with a minimalist platformer called 140. The concept of "Cocoon" evolved over six and a half years, with the idea of portable worlds that open up to reveal landscapes and puzzles. The visual style of the game was inspired by art deco designs, insects, plants, and marine life. The game's environments blend earthly landscapes with alien fauna and technology, and the sound design and music were carefully crafted to enhance the player's experience. The article also discusses the challenges faced during development, such as finding the right structure for the game and balancing complexity with accessibility. Overall, "Cocoon" is a unique and immersive indie game that combines logic and artistry. [Extracted from the article]
- Subjects :
- VIDEO game development
COCOONS
MARINE biology
ART Deco
SOUND design
Subjects
Details
- Language :
- English
- ISSN :
- 13501593
- Issue :
- 393
- Database :
- Complementary Index
- Journal :
- Edge
- Publication Type :
- Periodical
- Accession number :
- 174313148